If an author wishes to create a realistic world for his or her stories, it’s important to pay attention to the essentials of worldbuilding. If done well, it creates a more believable, lived-in world that sucks the reader in. But, as Terry Mancour explores in this panel, there is a lot involved in worldbuilding. In fact, the effects of the world on the people you populate it with starts with geography and then continues out from there. This is a very informative talk for anyone getting read to create a world for their comics, books, or video games.